# Save Load

This module can use LootLocker files system to store all data from any module.

{% hint style="info" %}
Click [here](https://docs.gamecreator.io/gamecreator/advanced/save-load-game/) learn mode about Game Creator's 2 Save & Load system
{% endhint %}

## Setup

It is pretty simple to set this up, just go to Game Creator > Settings > General and change the saving system to LootLocker Storage

<figure><img src="/files/YuNITXtzYRTPR8u2wgp2" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
In order to be able to save & load using LootLocker you need be [authenticated](/game-creator-2/loot-locker/authentication.md).
{% endhint %}

## Trigger

Once a session is started saved data is loaded automatically and optionally you can use **On Save Game Loaded** to handle any use case you need.

<figure><img src="/files/0VKpeyhlzREZc15LDh9D" alt=""><figcaption></figcaption></figure>


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