> For the complete documentation index, see [llms.txt](https://docs.ninjutsugames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ninjutsugames.com/game-creator-2/loot-locker/authentication/google.md).

# Google

Authenticate your players using Google and register a session for them on the LootLocker backend.

{% hint style="warning" %}
The Google platform needs to be enabled and configured in the Web Console before it can be used in your game.
{% endhint %}

## Installation

Open up Game Creator install window, select Google Sign In and install it

<figure><img src="https://3895715781-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LDchaEIEhpBAh2gCe06%2Fuploads%2Fgit-blob-53771feafca47f6cd5728590c42b373d5a7735f2%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>

## Loot Locker Dashboard Configuration

To start using Sign in with Google we first need to configure LootLocker integration in the [platform settings](https://console.lootlocker.com/settings/platforms/google_sign_in).

<figure><img src="https://3895715781-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LDchaEIEhpBAh2gCe06%2Fuploads%2Fgit-blob-fd9247f12445bc8e321eda135d1cb15612599757%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>

**Client ID**

Client ID can be retrieved from the [Google Dev Console](https://console.cloud.google.com/apis/credentials). If you don't have an OAuth2 Client ID, you will have to create one.

## Game Creator Configuration

Fill in **Client Id** and **Client Secret** depending on the platform you need.

<figure><img src="https://3895715781-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LDchaEIEhpBAh2gCe06%2Fuploads%2Fgit-blob-08cc9a8e6deb5053ace54c7a64b09b668b2b411c%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>
