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  • 🖐️Welcome!
  • Game Creator 2
    • ☢️Fusion Module
      • Setup
      • Sessions
      • Characters
      • Variables
      • Remote Procedure Calls
      • Settings
      • User Interface
      • References
        • Shutdown Reasons
      • Guides
        • How to test my game
        • How to toggle Debug mode
        • How to Update Fusion SDK
      • Releases
      • 🤝Fusion Factions
        • Releases
      • 💫Fusion Stats
        • Releases
      • 📦Fusion Inventory
        • Releases
      • 🧙Fusion Abilities
        • Releases
      • ⚔️Fusion Melee
        • Releases
      • 🔫Fusion Shooter
        • Releases
    • 🤝Factions
      • Setup
      • Faction Asset
        • Settings Editor
      • Member
        • Memory
      • Visual Scripting
        • Conditions
        • Events
        • Instructions
        • Properties
      • User Interface
      • Releases
      • 🌐Photon Factions
    • 🎮Coop
    • 👑Loot Locker
      • Getting Started
      • Authentication
        • Guest
        • White Label
        • Google
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        • Apple Sign In
      • Sessions
      • Save Load
      • Players
        • Player Storage
        • Names
      • Leaderboards
        • Visual Scripting
      • Messages
      • Progressions
      • Replenish System
      • Date Time
        • Server Time
      • Handling Errors
      • Releases
    • 🤖State Machine 2
      • Graph Editor
      • State Machine Runner
      • Nodes
        • Node Features
      • Variables
      • Shortcuts
      • Releases
    • 🌐Photon Module 2
      • Overview
      • Releases
      • 🔫Photon Shooter
        • Getting Started
        • Releases
      • 💫Photon Stats
        • Releases
      • 📦Photon Inventory
        • Overview
        • Releases
      • 🧙Photon Abilities
        • Releases
      • ⚔️Photon Melee 2
        • Troubleshooting
        • Releases
  • Game Creator 1
    • Photon Network
      • Overview
      • Characters
      • Network Items
      • Actions
      • Conditions
      • Triggers
      • Guides
        • How to Connect and Instantiate your Player
        • Instantiation Options
        • How to Sync Attachments
        • How to display room or other network information
        • How to setup Camera Motor
        • How to test my game
      • Sub-Modules
        • 🏃Photon Traversal
        • ⚔️Photon Melee
        • 🔫Photon Shooter
          • Changelog
      • Changelog
    • State Machine
      • Editor Graph
        • Nodes
        • Blackboard
        • Copy & Paste
        • Targets
      • Export State Machines
      • Changelog
    • RPG (Deprecated)
      • Actor
        • Actions
        • Conditions
        • Triggers
      • Attributes
        • Actions
        • Conditions
      • Classes
        • Actions
        • Conditions
      • Skills
        • Actions
        • Conditions
      • Formulas
      • Changelog
    • AI & Factions (Deprecated)
      • Changelog
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On this page
  • Prepare your Project
  • Install the Fusion module
  • Examples
  • Getting Started

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  1. Game Creator 2
  2. Fusion Module

Setup

Welcome to getting started with the Factions module. In this section, you’ll learn how to install this module and get started with the examples it comes with.

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Last updated 8 months ago

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Prepare your Project

Before installing the Fusion module, you’ll need to either create a new Unity project or open an existing one.

It is important to note that and should be present before attempting to install this module.

Install the Fusion module

If you haven't purchased the module, head to the Asset Store product page and follow the steps to get a copy of this module.

Once you have bought it, click on Window → Package Manager to reveal a window with all your available assets.

Type in the little search field the name of this package and it will prompt you to download and install the latest stable version. Follow the steps and wait till Unity finishes compiling your project.

Examples

We highly recommend checking the examples that come with the Fusin module. To install them, click on the Game Creator dropdown from the top toolbar and then the Install option.

The Installer window will appear and you'll be able to manage all examples and template assets you have in your project.

  • Examples: A collection of scenes with different use-case scenarios

  • UI: A bundle of common user interface elements

Clicking on the Examples install button will install all dependencies automatically.

Once you have the examples installed, click on the Select button or navigate to Plugins/GameCreator/Installs/Fusion.Examples/.

Getting Started

This module requires Fusion to be installed first. After you have imported Fusion you need to set-it up and create your App Id in order for this to work.

You can follow this getting started

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Game Creator 2
Fusion
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