Shutdown Reasons
Describes a list of Reason why the Fusion Runner was Shutdown
Ok:
means Fusion was Shutdown by requestError:
Shutdown was caused by some internal errorIncompatibleConfiguration:
Raised when the peer tries to Join a Room with a mismatching type between ClientServer Mode and Shared Mode.ServerInRoom:
Raised when the local peer started as a Server and tried to join a Room that already has a Server peer.DisconnectedByPluginLogic:
Raised when the Peer is disconnected or kicked by a Plugin Logic.GameClosed:
Raised when the Game the Peer is trying to Join is ClosedGameNotFound:
Raised when the Game the Peer is trying to Join does not existInvalidRegion:
Raised when the peer is trying to connect to an unavailable or non-existent RegionGameIdAlreadyExists:
Raised when a Session with the same name was already createdGameIsFull:
Raised when a peer is trying to join a Room with already the max capacity of playersInvalidAuthentication:
Raised when the Authentication Values are invalidCustomAuthenticationFailed:
Raised when the Custom Authentication has failed for some other reasonAuthenticationTicketExpired:
Raised when the Authentication Ticket has expiredPhotonCloudTimeout:
Timeout on the Connection with the Photon CloudAlreadyRunning:
Raised when Fusion is already running and the StartGame is invoked againInvalidArguments:
Raised when any of the StartGame arguments does not meet the requirementsHostMigration:
Signal this Runner is shutting down because of a Host Migration is about to happenConnectionTimeout:
Connection with a remote server failed by timeoutConnectionRefused:
Connection with a remote server failed because it was refusedOperationTimeout:
The current operation has timed outOperationCanceled:
The current operation was canceled
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