Shutdown Reasons
Describes a list of Reason why the Fusion Runner was Shutdown
Ok:means Fusion was Shutdown by requestError:Shutdown was caused by some internal errorIncompatibleConfiguration:Raised when the peer tries to Join a Room with a mismatching type between ClientServer Mode and Shared Mode.ServerInRoom:Raised when the local peer started as a Server and tried to join a Room that already has a Server peer.DisconnectedByPluginLogic:Raised when the Peer is disconnected or kicked by a Plugin Logic.GameClosed:Raised when the Game the Peer is trying to Join is ClosedGameNotFound:Raised when the Game the Peer is trying to Join does not existInvalidRegion:Raised when the peer is trying to connect to an unavailable or non-existent RegionGameIdAlreadyExists:Raised when a Session with the same name was already createdGameIsFull:Raised when a peer is trying to join a Room with already the max capacity of playersInvalidAuthentication:Raised when the Authentication Values are invalidCustomAuthenticationFailed:Raised when the Custom Authentication has failed for some other reasonAuthenticationTicketExpired:Raised when the Authentication Ticket has expiredPhotonCloudTimeout:Timeout on the Connection with the Photon CloudAlreadyRunning:Raised when Fusion is already running and the StartGame is invoked againInvalidArguments:Raised when any of the StartGame arguments does not meet the requirementsHostMigration:Signal this Runner is shutting down because of a Host Migration is about to happenConnectionTimeout:Connection with a remote server failed by timeoutConnectionRefused:Connection with a remote server failed because it was refusedOperationTimeout:The current operation has timed outOperationCanceled:The current operation was canceled
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