Shutdown Reasons

Describes a list of Reason why the Fusion Runner was Shutdown

  • Ok: means Fusion was Shutdown by request

  • Error: Shutdown was caused by some internal error

  • IncompatibleConfiguration: Raised when the peer tries to Join a Room with a mismatching type between ClientServer Mode and Shared Mode.

  • ServerInRoom: Raised when the local peer started as a Server and tried to join a Room that already has a Server peer.

  • DisconnectedByPluginLogic: Raised when the Peer is disconnected or kicked by a Plugin Logic.

  • GameClosed: Raised when the Game the Peer is trying to Join is Closed

  • GameNotFound: Raised when the Game the Peer is trying to Join does not exist

  • InvalidRegion: Raised when the peer is trying to connect to an unavailable or non-existent Region

  • GameIdAlreadyExists: Raised when a Session with the same name was already created

  • GameIsFull: Raised when a peer is trying to join a Room with already the max capacity of players

  • InvalidAuthentication: Raised when the Authentication Values are invalid

  • CustomAuthenticationFailed: Raised when the Custom Authentication has failed for some other reason

  • AuthenticationTicketExpired: Raised when the Authentication Ticket has expired

  • PhotonCloudTimeout: Timeout on the Connection with the Photon Cloud

  • AlreadyRunning: Raised when Fusion is already running and the StartGame is invoked again

  • InvalidArguments: Raised when any of the StartGame arguments does not meet the requirements

  • HostMigration: Signal this Runner is shutting down because of a Host Migration is about to happen

  • ConnectionTimeout: Connection with a remote server failed by timeout

  • ConnectionRefused: Connection with a remote server failed because it was refused

  • OperationTimeout: The current operation has timed out

  • OperationCanceled: The current operation was canceled

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