# Triggers

The **Actor** component comes with a set of **Igniters or Triggers** that are called when an actor dies or its restored.

{% hint style="info" %}
These triggers can be set to an specific actor, player or any actor if field is left empty.
{% endhint %}

## Trigger On Actor Death

This trigger gets called when an specified actor, player or any actor dies.

![](https://3895715781-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LDchaEIEhpBAh2gCe06%2Fuploads%2Fgit-blob-559af9afb311211b9845337494dd3b124f441f7d%2FActor_Trigger_Death.PNG?alt=media)

## Trigger On Actor Restore

This trigger gets called when an specified actor, player or any actor is restored.

![](https://3895715781-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LDchaEIEhpBAh2gCe06%2Fuploads%2Fgit-blob-acc279b2f6bfd4076f33bfbc35cbbd0df092a661%2FActor_Trigger_Restore.PNG?alt=media)
