# Triggers

The **Actor** component comes with a set of **Igniters or Triggers** that are called when an actor dies or its restored.

{% hint style="info" %}
These triggers can be set to an specific actor, player or any actor if field is left empty.
{% endhint %}

## Trigger On Actor Death

This trigger gets called when an specified actor, player or any actor dies.

![](/files/-LGTcjj7HYpXKUwQ75bF)

## Trigger On Actor Restore

This trigger gets called when an specified actor, player or any actor is restored.

![](/files/-LGTcnp6_n5C4NL1C2sh)


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