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  • 🖐️Welcome!
  • Game Creator 2
    • ☢️Fusion Module
      • Setup
      • Sessions
      • Characters
      • Variables
      • Remote Procedure Calls
      • Settings
      • User Interface
      • References
        • Shutdown Reasons
      • Guides
        • How to test my game
        • How to toggle Debug mode
        • How to Update Fusion SDK
      • Releases
      • 🤝Fusion Factions
        • Releases
      • 💫Fusion Stats
        • Releases
      • 📦Fusion Inventory
        • Releases
      • 🧙Fusion Abilities
        • Releases
      • ⚔️Fusion Melee
        • Releases
      • 🔫Fusion Shooter
        • Releases
    • 🤝Factions
      • Setup
      • Faction Asset
        • Settings Editor
      • Member
        • Memory
      • Visual Scripting
        • Conditions
        • Events
        • Instructions
        • Properties
      • User Interface
      • Releases
      • 🌐Photon Factions
    • 🎮Coop
    • 👑Loot Locker
      • Getting Started
      • Authentication
        • Guest
        • White Label
        • Google
        • Steam
        • Apple Sign In
      • Sessions
      • Save Load
      • Players
        • Player Storage
        • Names
      • Leaderboards
        • Visual Scripting
      • Messages
      • Progressions
      • Replenish System
      • Date Time
        • Server Time
      • Handling Errors
      • Releases
    • 🤖State Machine 2
      • Graph Editor
      • State Machine Runner
      • Nodes
        • Node Features
      • Variables
      • Shortcuts
      • Releases
    • 🌐Photon Module 2
      • Overview
      • Releases
      • 🔫Photon Shooter
        • Getting Started
        • Releases
      • 💫Photon Stats
        • Releases
      • 📦Photon Inventory
        • Overview
        • Releases
      • 🧙Photon Abilities
        • Releases
      • ⚔️Photon Melee 2
        • Troubleshooting
        • Releases
  • Game Creator 1
    • Photon Network
      • Overview
      • Characters
      • Network Items
      • Actions
      • Conditions
      • Triggers
      • Guides
        • How to Connect and Instantiate your Player
        • Instantiation Options
        • How to Sync Attachments
        • How to display room or other network information
        • How to setup Camera Motor
        • How to test my game
      • Sub-Modules
        • 🏃Photon Traversal
        • ⚔️Photon Melee
        • 🔫Photon Shooter
          • Changelog
      • Changelog
    • State Machine
      • Editor Graph
        • Nodes
        • Blackboard
        • Copy & Paste
        • Targets
      • Export State Machines
      • Changelog
    • RPG (Deprecated)
      • Actor
        • Actions
        • Conditions
        • Triggers
      • Attributes
        • Actions
        • Conditions
      • Classes
        • Actions
        • Conditions
      • Skills
        • Actions
        • Conditions
      • Formulas
      • Changelog
    • AI & Factions (Deprecated)
      • Changelog
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  1. Game Creator 2
  2. Loot Locker

Authentication

LootLocker supports different types of authentication methods. You'll want to select the best method depending on your game and target platforms.

PreviousGetting StartedNextGuest

Last updated 1 year ago

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When starting the game, you first have to authenticate the player with LootLocker.

Depending on which platform the game is running on you have different options for registering a session.

Click to learn more about authentication methods in LootLocker

👑
here

Steam

Apple Sign In

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Guest Login

Skip the login screen and let players jump straight into the game. Just assign them an ID from the game instead.

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White Label

Create a custom login screen where players register their username and email address for one or all of your games

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Google Play

Authentica