> For the complete documentation index, see [llms.txt](https://docs.ninjutsugames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ninjutsugames.com/game-creator-1/photon-network/conditions.md).

# Conditions

The **Photon** module comes with a set of **Conditions** that complement **Game Creator**'s and allows to check if the Player is yours or Player is the Master Client etc. All conditions can be used on any other module and everywhere.

{% hint style="warning" %}
Most of the Actions won't work if you are not connect to the Photon Service unless you have **offline mode** activated.
{% endhint %}

## Condition Is Connected

Soon.

![](/files/-LGd4pCpYdSmEv2zJ7iM)

## Condition In Room

Soon.

![](/files/-LGd4n-WU2fg9K-7txzJ)

## Condition Is Mine

Soon.

![](/files/-LGd4jvls-N7-A0gE808)

## Condition Is Master Client

![](/files/-LGd4dbIm4gTumwCUI7q)

## Condition Player Property

Soon.

![](/files/-LGd5KrSw8YncrzQactj)

## Condition Player Score

Soon.

![](/files/-LGd5NrVmlNO33x_w9OL)

## Condition Room Property

Soon.

![](/files/-LGd5PpSMduT3YERx1Tk)
