> For the complete documentation index, see [llms.txt](https://docs.ninjutsugames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ninjutsugames.com/game-creator-2/factions/faction-asset/settings-editor.md).

# Settings Editor

## Faction Settings Editor

The Faction Settings Editor is the central hub for managing all faction relationships and statuses within your game. It provides a comprehensive interface for defining and visualizing how different factions interact with each other.

<figure><img src="/files/oIgRmoDCJjriHnMCa97v" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
**Faction relationships** in this system are inherently **two-way**, meaning that each faction’s stance towards another can differ.
{% endhint %}

{% hint style="success" %}
**For example**, while the “Humans” faction might view the “Orcs” as hostile, the “Orcs” might view the “Humans” as neutral.\
\
This dynamic allows for complex and realistic interactions where each faction independently determines its stance towards every other faction.\
\
The relationships matrix visually represents these two-way dynamics, making it easy to understand and manage the intricate web of inter-faction relationships in your game.
{% endhint %}

## Faction Statuses

* **Key**: This field allows you to define the name of the faction status, such as Hostile, Neutral, Friendly, or any custom status like Honored.
* **Color**: Each status is associated with a color for easy visualization and differentiation.
* **Points Required**: This defines the reputation points needed for an entity to reach a specific status with a faction.

## Faction Relationships Matrix

The relationships matrix is a visual representation of how each faction perceives the other factions. It uses the defined statuses to show these relationships.

{% hint style="success" %}
Select each circle to modify the relationship status between factions. These adjustments will also be applied to each Faction asset accordingly.
{% endhint %}

\\


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://docs.ninjutsugames.com/game-creator-2/factions/faction-asset/settings-editor.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
