> For the complete documentation index, see [llms.txt](https://docs.ninjutsugames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ninjutsugames.com/game-creator-2/state-machine-2/visual-scripting/instructions/run-node-1.md).

# Run State Machine Node

Executes a node from State Machine asset.

## Description

This instruction triggers execution of a specific node directly on a State Machine asset. Unlike runner instructions, this affects the asset itself and all runners using it.

## Parameters

| Name     | Description                                          |
| -------- | ---------------------------------------------------- |
| **Node** | The node to execute from the specified State Machine |

## Keywords

`Execute`, `Call`, `Instruction`, `Action`, `State Machine`, `Run`

## Example

```
Actions Component:
└─ Run State Machine Node
    └─ Node: "GlobalEventNode"
```

This executes the "GlobalEventNode" on the State Machine asset.

{% hint style="warning" %}
This instruction affects **all runners** using this State Machine asset. Use for global events that should trigger everywhere.
{% endhint %}
