Events
React to state machine variable changes
Events trigger when state machine states change. Use these in Trigger nodes or Game Creator 2 Triggers to react to changes.
Available Events
Event
Description
Fires when a State Machine Asset variable is modified
Fires when a State Machine Runner variable is modified
Usage Example
Trigger Node:
โโ Event: On State Machine Runner Variable Change
โ โโ Variable: "Health"
โ โโ Runner: Self
โโ Output โ Actions: Update Health UIVariable change events are perfect for creating reactive UI that updates automatically when game state changes.
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