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Events

React to state machine variable changes

Events trigger when state machine states change. Use these in Trigger nodes or Game Creator 2 Triggers to react to changes.

Available Events

Event
Description

Fires when a State Machine Asset variable is modified

Fires when a State Machine Runner variable is modified

Usage Example

Trigger Node:
โ”œโ”€ Event: On State Machine Runner Variable Change
โ”‚   โ”œโ”€ Variable: "Health"
โ”‚   โ””โ”€ Runner: Self
โ””โ”€ Output โ†’ Actions: Update Health UI

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