Run State Machine Runner Node
Executes a State Machine node from a specific target runner
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Executes a State Machine node from a specific target runner
Executes a State Machine node from an specific target runner.
This instruction triggers execution of a specific node on a State Machine Runner component. The node begins execution immediately when this instruction runs.
Target
The target GameObject that contains the State Machine Runner
Node
The node to execute from the specified State Machine
Execute, Call, Instruction, Action, State Machine, Run
Actions Component:
โโ Run State Machine Runner Node
โโ Target: Enemy
โโ Node: "AttackNode"This triggers the "AttackNode" on the Enemy's State Machine Runner.
The Self argument of the runner changes to the target GameObject during execution.
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