Run State Machine Runner Node

Executes a State Machine node from a specific target runner

Executes a State Machine node from an specific target runner.

Description

This instruction triggers execution of a specific node on a State Machine Runner component. The node begins execution immediately when this instruction runs.

Parameters

Name
Description

Target

The target GameObject that contains the State Machine Runner

Node

The node to execute from the specified State Machine

Keywords

Execute, Call, Instruction, Action, State Machine, Run

Example

Actions Component:
โ””โ”€ Run State Machine Runner Node
    โ”œโ”€ Target: Enemy
    โ””โ”€ Node: "AttackNode"

This triggers the "AttackNode" on the Enemy's State Machine Runner.

The Self argument of the runner changes to the target GameObject during execution.

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