> For the complete documentation index, see [llms.txt](https://docs.ninjutsugames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ninjutsugames.com/game-creator-2/state-machine-2/visual-scripting/instructions/run-node.md).

# Run State Machine Runner Node

Executes a State Machine node from an specific target runner.

## Description

This instruction triggers execution of a specific node on a State Machine Runner component. The node begins execution immediately when this instruction runs.

## Parameters

| Name       | Description                                                  |
| ---------- | ------------------------------------------------------------ |
| **Target** | The target GameObject that contains the State Machine Runner |
| **Node**   | The node to execute from the specified State Machine         |

## Keywords

`Execute`, `Call`, `Instruction`, `Action`, `State Machine`, `Run`

## Example

```
Actions Component:
└─ Run State Machine Runner Node
    ├─ Target: Enemy
    └─ Node: "AttackNode"
```

This triggers the "AttackNode" on the Enemy's State Machine Runner.

{% hint style="info" %}
The **Self** argument of the runner changes to the target GameObject during execution.
{% endhint %}
