Runner Node Is Running

Check if a node is running on a specific runner

Returns true if the node is running on the specified State Machine Runner.

Description

Checks whether a specific node is currently executing on a State Machine Runner instance. Useful for conditional logic based on current execution state.

Parameters

Name
Description

Target

The target GameObject that contains the State Machine Runner

Node

The node to check

Returns

Value
Condition

True

The specified node is currently executing on the target runner

False

The node is not running or the runner doesn't exist

Keywords

State Machine, Is Running, Run

Example

Branch Node:
โ”œโ”€ Condition: State Machine Runner Node Is Running
โ”‚   โ”œโ”€ Target: Self
โ”‚   โ””โ”€ Node: "AttackNode"
โ”œโ”€ True โ†’ Skip (already attacking)
โ””โ”€ False โ†’ Run Attack Actions

Use this condition to prevent duplicate executions or to check if a character is in a specific state.

Last updated

Was this helpful?