> For the complete documentation index, see [llms.txt](https://docs.ninjutsugames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ninjutsugames.com/game-creator-2/state-machine-2/visual-scripting/conditions/node-enabled-1.md).

# Node Is Enabled

Returns true if the specified node is enabled.

## Description

Checks whether a specific node is enabled (not disabled) on a State Machine asset. This checks the asset-level state.

## Parameters

| Name     | Description       |
| -------- | ----------------- |
| **Node** | The node to check |

## Returns

| Value     | Condition                                  |
| --------- | ------------------------------------------ |
| **True**  | The specified node is enabled on the asset |
| **False** | The node is disabled                       |

## Keywords

`State Machine`, `Is Running`, `Run`

## Example

```
Branch Node:
├─ Condition: State Machine Node Is Enabled
│   └─ Node: "CheatModeNode"
├─ True → Allow cheat commands
└─ False → Ignore cheat commands
```

{% hint style="warning" %}
This condition checks asset-level state, affecting all runners using this State Machine.
{% endhint %}
