Photon Shooter brings the power of Photon to the Shooter module.
There are three main objects in the Photon Shooter sub-module.
- Weapon Registry: A configuration object which contains all Ammo and Weapons that are required for your game to run.
- Character and Player Shooter Network: A component required to syncronize all shooter actions.
Setting up the Photon Shooter sub module is a fairly straight forward process after you learn how to use the Photon module and Shooter module.
The first thing you need is to setup a Weapon Registry component and add all the ammo and weapons as needed.
This component needs to be present on the scene before joining a room.
Once this is done the final step is to turn on the "Sync Shooter" option in your Player Character Shooter or Character Shooter components.