Using State Machine 2 with Photon PUN2
When using the Photon Module 2, State Machine 2 works with PUN2's networking.
Install Photon Module 2 for Game Creator 2
Install State Machine 2
Network settings automatically appear in node inspectors
State machines respect PhotonView ownership
RPCs are sent through the PhotonView component
Ensure your networked GameObjects have:
A PhotonView component
A State Machine Runner component
Correct ownership assigned
When transferring PhotonView ownership, state machines automatically respect the new owner for nodes set to Run on Owner.
Ensure the PhotonView and State Machine Runner are on the same GameObject for proper RPC routing.
Nodes configured with RPC option will:
Execute locally on the calling client
Send an RPC to all other clients
Execute the same node on receiving clients
Photon Module 2 Documentation
Last updated 2 months ago