Troubleshooting
Fix common Photon Core connection, room, player, ownership, and late-join problems
Players do not meet in the same room
Connection or authentication fails
An Action runs only locally
The wrong player is affected
A late joiner is missing state
A room property does not update gameplay
Kick Player does nothing
A network object cannot be destroyed
Room timers disagree
Remote movement or models look wrong
It works in the Editor but not in a build
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